On the road to Tullybrook,
quaint a sight saw I -
A man no larger than my thumb on ass-back passed me by
He told me he was looking for a way to go up high -
And bet his luck on Tullybrook to go, the same as I!
On the road to Tullybrook,
My little cart in tow -
A woman with a dozen cats bid me a warm hello
She harnessed them together, then, a dozen in a row
And rode the line to Tullybrook as fast as they could go!
On the road to Tullybrook,
Between two tiny towns -
I found myself behind a cow as tall as it was round
A farmer sat astride her back, feet dangling off the ground
A common sight near Tullybrook - to market they were bound!
- Glasgwy's Book of Tales for Tizzy Tykes
---
"Too rah, traveler!"
The old woman gave a crooked smile full of crooked teeth, walking stick in her hand as she came towards you the other way down the road.
"Too rah! What brings ye this-away? Ah -" She stopped alongside you. "No. Don't tell me. Yer travelin' to Tullybrook, aye?"
Her eyes twinkled.
"Course ye are. It's the only thing worth travelin' for. Off to see the shingled spires in the city of a thousand guilds. So what's yer dream, then? Fame? Fortune? Knowledge? Power?"
She leaned over her stick, eying you up and down as you reply.
"Thought it. Ye seemed the sort. Well, ye can find all that an' more, there, y'know. It's the place many dreams are made. Many hearts yearn to stake their claim, there - an' just as many are shattered on its steps!"
With a wheezy, coughy laugh, she patted you on the shoulder.
"Not sayin' ye'll get the same. For every handful of pebbles, there's a hidden gem, aye? Just remember to not get too wrapped up in yer head an' hopes." She leaned in, whispering, as if telling a secret. "Sometimes, the trip matters more than the place yer goin'."
Another laugh.
"But fare well an' well met, friend! An' stay safe on the road. Rumor is, the Dark One's back, an' some folk have been sowin' trouble around. Make sure to keep yer nose clean an' yer feet on the well-trod path!"
The old woman gave you a final squeeze to the shoulder, then toddled off away, waving her hand back to you all the while.
"Too rah! Too rah! Too rah rye! Watch the next creek's crossing, the water's lookin' high! Too rah! Too rah! Too rah rye!"
Were you to glance back her way, she'd already be gone, even as her parting words still echoed in the air.
---
You're a traveler on the road to Tullybrook, the guild capital of Erdhol. There are many reasons for traveling this way - for all the sleepy towns in the countryside, there are things you can only find among Tullybrook's twisting, lofty spires. Arcane secrets in its vast libraries, fame and fortune on its streetcorners, power and influence in the lofty guild halls brimming with political guile. Whatever your reason, there's an answer there, if you have the will to find it.
The setting is going to be a bit on the whimsical side - more Discworld than Lord of the Rings - but that doesn't mean there won't be danger or hardship on your path ahead. While the past few centuries have been times of hopeful progress, the dark shadow ruins of a world long past still loom over memories, and -
as rumor had -
sometimes, the past isn't as gone and dead as we may hope. But for now, be merry! The air is cool, the birds are singing, and you're high on hopes of what Tullybrook may hold. Fare well, traveler, and may that hold true for as long as the fates may bless you.
[Looking for 4-6 people max, and hoping to keep things shorter, a bit faster paced, and long-term with this!]
quaint a sight saw I -
A man no larger than my thumb on ass-back passed me by
He told me he was looking for a way to go up high -
And bet his luck on Tullybrook to go, the same as I!
On the road to Tullybrook,
My little cart in tow -
A woman with a dozen cats bid me a warm hello
She harnessed them together, then, a dozen in a row
And rode the line to Tullybrook as fast as they could go!
On the road to Tullybrook,
Between two tiny towns -
I found myself behind a cow as tall as it was round
A farmer sat astride her back, feet dangling off the ground
A common sight near Tullybrook - to market they were bound!
- Glasgwy's Book of Tales for Tizzy Tykes
---
"Too rah, traveler!"
The old woman gave a crooked smile full of crooked teeth, walking stick in her hand as she came towards you the other way down the road.
"Too rah! What brings ye this-away? Ah -" She stopped alongside you. "No. Don't tell me. Yer travelin' to Tullybrook, aye?"
Her eyes twinkled.
"Course ye are. It's the only thing worth travelin' for. Off to see the shingled spires in the city of a thousand guilds. So what's yer dream, then? Fame? Fortune? Knowledge? Power?"
She leaned over her stick, eying you up and down as you reply.
"Thought it. Ye seemed the sort. Well, ye can find all that an' more, there, y'know. It's the place many dreams are made. Many hearts yearn to stake their claim, there - an' just as many are shattered on its steps!"
With a wheezy, coughy laugh, she patted you on the shoulder.
"Not sayin' ye'll get the same. For every handful of pebbles, there's a hidden gem, aye? Just remember to not get too wrapped up in yer head an' hopes." She leaned in, whispering, as if telling a secret. "Sometimes, the trip matters more than the place yer goin'."
Another laugh.
"But fare well an' well met, friend! An' stay safe on the road. Rumor is, the Dark One's back, an' some folk have been sowin' trouble around. Make sure to keep yer nose clean an' yer feet on the well-trod path!"
The old woman gave you a final squeeze to the shoulder, then toddled off away, waving her hand back to you all the while.
"Too rah! Too rah! Too rah rye! Watch the next creek's crossing, the water's lookin' high! Too rah! Too rah! Too rah rye!"
Were you to glance back her way, she'd already be gone, even as her parting words still echoed in the air.
---
You're a traveler on the road to Tullybrook, the guild capital of Erdhol. There are many reasons for traveling this way - for all the sleepy towns in the countryside, there are things you can only find among Tullybrook's twisting, lofty spires. Arcane secrets in its vast libraries, fame and fortune on its streetcorners, power and influence in the lofty guild halls brimming with political guile. Whatever your reason, there's an answer there, if you have the will to find it.
The setting is going to be a bit on the whimsical side - more Discworld than Lord of the Rings - but that doesn't mean there won't be danger or hardship on your path ahead. While the past few centuries have been times of hopeful progress, the dark shadow ruins of a world long past still loom over memories, and -
as rumor had -
sometimes, the past isn't as gone and dead as we may hope. But for now, be merry! The air is cool, the birds are singing, and you're high on hopes of what Tullybrook may hold. Fare well, traveler, and may that hold true for as long as the fates may bless you.
[Looking for 4-6 people max, and hoping to keep things shorter, a bit faster paced, and long-term with this!]
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